Tag: 360°

August 8, 2020
One of the joyful things about sorting through various stuff was rediscovering my Yi 360 Camera. I’d bought this as an improvement over my original Ricoh Theta, but then didn’t do much with it last year, due to having to keep my leg elevated due to cellulitis. The camera wasn’t lost – I knew where it was, but it had turned into an anticlimax.

The one downside of the higher resolution camera was that it eats batteries.

May 22, 2019
My Oculus Quest arrived yesterday, on the first day it had been released for sale. I found time for a very quick look, and everything looks good. Once I am more familiar with it, I’ll blog a review.
September 18, 2017
More news of 360° video cameras.

I posted the other day about my excitement over the new Ricoh Theta V 4K/360° camera that has recently been released, and then my disappointment on reading about some of the details. This ultimately led to me cancelling my pre-order for the camera.

August 31, 2017
October 17, 2016
September 4, 2016
April 27, 2016
April 20, 2016
April 11, 2016
More 360° nonsense for those of you not yet bored. This is getting surreal. Checking on what was up on HugVR today, I found the Canadian chap I was talking to last night experimenting with another guy in England, attempting a two way VR hookup.…

April 10, 2016
January 22, 2016
It was inevitable that my purchase of a Ricoh Theta S 360° camera would spur me on to buy more tech. The big hand syndrome, where handheld pictures and video have an out-of proportion hand holding nothing (the camera having removed itself from the picture) was easily fixed by a selfie-stick/monopod.

But it also led me to play with Google Cardboard, which is a deliberately cheap design for a Virtual Reality headset. In particular, video taken with the Theta and uploaded to YouTube can be viewed using Google Cardboard, and as you move your head, the frame of view moves accordingly. It is an amazing immersive effect, even with the crudest resolution of video.

January 10, 2016
As mentioned on Facebook, having played with YouTube 360° videos for a month, YouTube is now reporting that they are not supported on Firefox. Instead it displays the raw file, which without 360° rendering appears horribly distorted. 360° video not being supported is demonstratably false.…